Saturday, February 23, 2008

The Origin of Redman!!



Each month D.F.G. Online will feature the history of one of it's main characters. This month relive the history of one of D.F.G.'s greatest heroes: Redman.
Redman was created by Dan Graves in 1982. His first appearance was in Spy Vol 1, #2.
Joe Schmultz, an astronomer, was simply out driving his car when a meteor crashed nearby, giving him superpowers. Initially thinking he could get rich robbing banks with his new powers, Joe thought the better of it and became the crime fighter Redman. Joe kept fragments of the meteor which have protected him against serious injury. The master armchair villian, The Blue Menace, has the distinction of being Redman's first nemesis.
Redman illustration by Darryl Andrews, copyright 2008.

The Todd Abbot Interview - Part II




For part one of this interview, click here.

DFG-Online: Todd, before we leave the early days of DFG, can you tell us about the legendary battle you had with Dan over the Cyclone-Tornado storyline?

Todd Abbot: First of all, let me say this: Those two characters were mine. Period. I created them from start to finish. I also wrote and drew an entire two-parter for the Captain Nepto comic that never saw the light of day. I might also add that it was to be my debut as a writer! Well, I sent it in and then I get this phone call from Dan’s secretary. Apparently he wants to talk to me about the issue. Well, at first I figure that I’m getting a friggin’ award because it would have been the best thing DFG had ever published. At the very least, I thought that maybe he was going to suggest a “Cyclone and Tornado” solo title.

DFG-OL: But it didn’t quite pan out the way you were expecting…

TA: Oh boy…it sure didn’t! So, I walk into Dan’s office and he’s behind his desk as usual, but behind him he had his freakin’ lawyer. So I said, “Dan, baby, what’s with the suit with the LLB?” He didn’t answer. After a long pause, he says to me, “Todd…we can’t print it?” Well, let me tell you, I lost and it and said some things that you sure as hell can’t print. I’d poured my heart and soul out on that friggin’ storyline, you know what I mean?

DFG-OL: So what did you do?

TA: Well, first of all, I wanted some things clarified. “Is it the art?” I asked him, “Does it make all the other DFG hacks look bad?” I have to admit, it was a bit avant garde – I knew some people, that is some small minded people, would look at it and all they would see was a bunch of scribbles, but I was in a bit of an impressionistic phase in those days. But it wasn’t that. Dan said, “Todd, it’s not the art, per se, we’ve published worse crap and got away with it. Actually its what you drew on panel 3 of page 5.”

DFG-OL: Which was…?

TA: The goon thought I’d drawn genitalia on Cyclone! That was why he had legal counsel in the room. He told me that to publish the book I’d have to change that panel. Well… I told him that he must be wearing his friggin’ glasses upside-down and that the book was a friggin’ masterpiece and that I wasn’t going to change one freakin’ detail of that panel.

DFG-OL: And then…

TA: He told me that he wouldn’t publish it, plain and simple. And he never did.

DFG-OL: I heard that Dan destroyed the artwork.

TA: No. Dan may have been a spineless whelp, but we would never destroy another guy’s art. He still had a spark of creative integrity underneath all his corporate bravado. No, I took all the pages back and burned them, except for the panel in question (shows it to the interviewer – and is reproduced in this column). I dare anyone to see what Dan and his brain-dead lawyer saw. In fact, I dare you to tell me the difference between Cyclone and Tornado!

DFG-OL: Okay. So you left DFG in the mid-eighties. What came next?

TA: Well, fortunately, my advertising career was beginning to take off at this point. I got a contract designing kitty-litter packaging. It was quite lucrative. I even got to use some of my talent as a writer and came up with their jingle, which you may remember: “Plop, plop, wiz, wiz, Kitty’s done his biz biz.”

DFG-OL: Oh yeah, I still hum it in the shower sometimes.

TA: Well, it was a great contract, and those guys at the firm really appreciated what I brought to the company. It was then that I realized how “small-potatoes” the comic industry was compared to kitty litter. I was working with the big boys, now!

DFG-OL: But…

TA: Yeah, there’s always a “but.” About the mid-nineties the bottom fell out of the kitty litter market and things dried up.

DFG-OL: Is that when you approached DFG again?

TA: Are you kidding, I resolved that I’d be on skid row before I’d ever work for DFG again! However, Darryl called me up one day out of the blue and told me about DFG’s newest relaunch: Spy ’96. I asked him if he’d found some new shmuck to do all his work for him. “Well, that’s why I’m calling,” he said. DFG was expanding again, and they were letting me in on the ground floor. If you ask me, the only thing that was expanding was Dan’s ego, as usual. Anyway, I sucked up my pride and went in to see Dan. There he was behind that same big desk, a little greyer, still with the same K-Mart suit that he used to wear back in the eighties. Man, that guy needs to get some help with his wardrobe. Anyway, he turns on his famous charm and next thing you know, I’m redoing the old Jester story arc from Cap #2 for a new title, Spy Classics. You remember the original story… it was one of the ones that I ghosted for Darryl. It was just like old times, except I made sure I got my name on the book.

DFG-OL: And then?

TA: Well as usual, Dan over-expanded and by mid-’97 he was out of the game again. Fortunately, that Spy Classics issue brought me back into the game and I’ve been doing the convention circuit, other freelance work, and lecturing at art colleges ever since.

Next: Todd talks about his return to DFG for the 2008 line-up and talks about his several new projects!

This interview is copyright 2008 by DFG ONLINE and may not be reproduced, either in whole or part, by any means, without the express, written consent of the editors.

Friday, February 22, 2008

D.F.G. in Hot water over "Bedtime Heroes"

"A gross misunderstanding" was D.F.G.'s founder, Dan Graves initial comments when pressed as to whether the new 2008 line-up would include a comic depicting 'Superhero antics' in the bedroom. More on this story as it develops...

Wednesday, February 20, 2008

Upcoming Issue Solicitation


D.F.G. Comics welcomes fans to the official website, open during construction for news, exclusive content, an online store and more! Check back often as the site is receiving continuous updates and looks to be fully functional soon!
In conjunction with this announcement, D.F.G. Comics would like to provide fans with a preview of new issue solicitation:
Spy-Classics - featuring "The Return of the Alligator"
The Todd Abbot Project - "Cyclone v. Tornado: The battle over Tsunami Girl"
The Invincibles - "Batttle of the Invincibles" storyline continues
Retro Spy - "Nova"
A New Captain Nepto Re-launch
And there's more to follow!!

The Todd Abbot Interview: Part I


In considering the most influential and important comic book artists of all time, Todd Abbot's name is never far from the top of anyone's short list—indeed many of today's industry professionals wouldn't hesitate to call him simply the best there ever was. Few artists of his calibre contemplate and study the art form as intensely—and with such obvious love for the form—as our passionate (and often, angry) interview subject, Todd Abbot. Our DFG ONLINE staff reporter, Bob Barnes had the pleasure of interviewing the artist in his Modular home in February 2008. The first part of this serialized interview is presented below:

DFG On-line: Todd, you were in on the early days of DFG. Can you tell us how you came to the company?

Todd Abbot: Well, as I recall, it was about 1982, and I was still a student in art college looking for a part-time job to break into the industry, trying to fill out my portfolio, and build up my resume. An acquaintance told me about DFG and set me up for an interview with DFG president & publisher, Dan Graves. It was around the time that DFG was first expanding, you’ll remember those days…

DFG-OL: Actually, that was a bit before my time…

TA:
Oh, yes, well – when you get to be a giant like me, you forget that not everyone else has been around so long. Anyway, Dan was basically snatching up a whole bunch of small presses. Even Captain Nepto started out under a different publisher, Darryl Andrews’ DTA Comics, before it was published under the DFG label. Dan was very aggressive and was on a spending spree. He snatched up DTA, SPM, Superb and a few others – I can’t remember them all – and consolidated a whole bunch of their characters and titles under the DFG banner. In the process, Capt. Nepto creator Darryl Andrews came on as co-publisher and vice-president of DFG and eventually became so consumed in his management responsibilities that he had less time to draw. He needed some help on the Capt. Nepto books and basically, I was brought on to help out Darryl. At the time Dan was inking a lot of Darryl’s stuff to keep things on track in terms of our publishing schedule. Dan was really too busy, too, what with running the company and jet-setting around the world, so I started doing some of the backgrounds, eventually took over much of the inking, and pretty soon Darryl was only drawing heads and faces and I was doing pretty much everything else. I was really “ghosting” for Darryl when all was said and done.

DFG-OL: You say, “ghosting,” but I’ve seen your name on many of those early issues…

TA: After the legal disputes began, Dan & Darryl went back and credited me on a chunk of my work. They just didn’t seem to want the lengthy, drawn-out legal battle I was prepared to give them. And frankly, I don’t blame them – I’m one formidable son of a gun! They didn’t credit me on everything, though. There’s still a lot of early DFG stuff that you can go back and say, “That’s Todd Abbott’s work.”

DFG-OL: Your years at DFG seemed to come to an end as quickly as they began.

TA: Yeah, about the mid-eighties, I think. They did their first re-launch of Spy Comics around ’85 and I was gone by the time all that business shook down.

DFG-OL: So what happened?

TA: Well, it’s complicated. I alluded to the legal troubles earlier. You see, I wanted a fair shake at what I drew and what I created. And everything had either Dan or Darryl’s “John Henry” all over the friggin’ place. Well, dammit, I’m Todd Abbot … I’m my own man with my own friggin’ creative integrity. I went to the bosses and they began to give me this sob story about how times were tough for the industry. This was the early days of the black & white explosion when every Tom, Dick, and Harry were setting up presses in their basements and publishing any old crap. To be fair, they did need to do some consolidating, but cripes, I was the friggin’ backbone of DFG! They whined on about how they’d over-expanded, all the while telling me how much they valued me. I just said, “You friggin’ jokers can tell a judge just how much you friggin’ value me ‘cause I’m gonna sue your pants off for creator rights!” Well, that’s when Dan went back and put my name on all the reprints and gave me a tidy little royalty check to shut me up. Boy, did I have those two clowns shaking in their boots.

DFG-OL: But that little conversation had some negative repercussions, too…

TA: Oh yeah, you bet! They were hopping mad! They never showed it in person. In person they were all nice and buddy-buddy, and “we’re all one big DFG family.” But they stopped giving me work. They brought in some guy, I can’t remember his name, Colin something-or-other, and he started picking up the inking and backgrounds on Nepto. That sure was a mistake ‘cause it looked like the guy had pigeons in his pen – it was all one big, scribbly freakin’ mess! Well, needless to say, after a couple of issues he was gone.

DFG-OL: And they didn’t call you back?

TA: Call me back? Nah, they were so busy acting like corporate fat-cat big-shots that they hired some guy named Curtis-something to act as editor-in-chief. This guy basically had no experience in the industry – like, you know, he couldn’t tell a comic book from a “Big Little Book.” You know what I’m saying? The guy was a friggin’ “suit.” Anyway, when they sacked Colin, I made an appointment with Dan and he told me to talk to Curtis. Well, after weeks of not returning my calls, I finally get in and he tells me that they’re scaling back, consolidating, putting both Nepto and Spymaster in a relaunch of Spy Comics and that I was no longer needed. That was late ’84. So, I shook the dust off my feet and left town.

DFG-OL: That must have hurt.

TA: Hurt? Hurt?! What are you, stupid? Of course it hurt. Here I was – Todd friggin’ Abbot – a comic book legend, man, and these two goons and their lap-dog in a suit give me my walking papers?! After all we’d been through together? It more than hurt. It stung deep, man.

DFG-OL: This really touches a soft spot, then…

TA: Well, I eventually got over it. I later learned that they let Peter (Repas) Repovski (creator of Nitro: The Man with the TNT Punch) go, too. If I was giant, then Repovski was friggin’ Godzilla, man. He was THE KING. Nobody came close to him. No one could touch him. And these two friggin’ no-talents sack us, we’re two friggin’ giants.

DFG-OL: I think they also let Frank Daniels go, too.

TA: Who?

Coming Soon: Part II of the Todd Abbot Interview, which will include the famous fight over the Cyclon/Tornado issues of Capt. Nepto, some lost artwork, a recounting of Todd’s late 1980’s advertising work, and Todd’s Return to DFG in 1996.

This interview is copyright 2008 by DFG ONLINE, and may not be reproduced or redistributed, in whole or part, by any means without the express written permission of the editors.